The Settlers of Catan
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Type
Book
Authors
Teuber ( Klaus )
ISBN 10
1569052018
Category
Board Game
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Publication Year
2007
Publisher
Mayfair Games, United States
Tags
Abstract
The Good: Engaging strategy game that's different each time you play
The Bad: Requires three or four players
In a Nutshell: The Settlers of Catan is fun, easy to learn, and keeps advanced players on their toes
Ages: 10 and up
Requires: Three or four players
Time: Can take up to 90 mins
The Bad: Requires three or four players
In a Nutshell: The Settlers of Catan is fun, easy to learn, and keeps advanced players on their toes
Ages: 10 and up
Requires: Three or four players
Time: Can take up to 90 mins
Description
On the Road to Settlement
The game rules and almanac booklet sets out four pages of guidelines for getting started. Don't worry, the rules are straightforward and the four pages include plenty of illustrations. There's a starting map that shows a well-balanced set-up for beginners to follow and directions that allow more advanced players to lay out the map of the island at random. You'll have to pop the die-cut components of the game out of their cardboard holders before you play your first game.
The almanac portion of the booklet is laid out alphabetically, so while playing you can find answers to specific questions quickly. Useful entries remind you exactly what role pieces like the robber play, how actions like maritime trade work, and how to set up the board or finish the game.
Exploring and Developing Catan
The board consists of 19 terrain hexes surrounded by the ocean. Each type of terrain produces a different type of resource: brick, wool, ore, grain or lumber. There's also a desert hex that produces no resources. As the game progresses, players use resources to build roads along the edges of these hexes and settlements or cities on the intersections where three hexes meet. Each player begins the game with two settlements and two roads.
Each player's roll of the dice causes certain hexes to produce resources, which you collect if you have a settlement on one of them. On your turn, you'll use various combinations of the resources you've acquired to build new roads and settlements, upgrade settlements to cities, or purchase development cards. The ability to trade resources with other players adds a new level of strategy and ensures that the game includes lots of interaction between players. You can also trade without worrying about other players using an unfavorable maritime trade rate. Elements including a robber piece that lets you steal from other players and a variety of development cards add intrigue to the game.
The objective of The Settlers of Catan is to be the first one who collects 10 victory points. Each settlement is worth one victory point and each city is worth two victory points. You can also earn victory points by holding the "Longest Road" card, the "Largest Army" card, or special victory point development cards.
The game rules and almanac booklet sets out four pages of guidelines for getting started. Don't worry, the rules are straightforward and the four pages include plenty of illustrations. There's a starting map that shows a well-balanced set-up for beginners to follow and directions that allow more advanced players to lay out the map of the island at random. You'll have to pop the die-cut components of the game out of their cardboard holders before you play your first game.
The almanac portion of the booklet is laid out alphabetically, so while playing you can find answers to specific questions quickly. Useful entries remind you exactly what role pieces like the robber play, how actions like maritime trade work, and how to set up the board or finish the game.
Exploring and Developing Catan
The board consists of 19 terrain hexes surrounded by the ocean. Each type of terrain produces a different type of resource: brick, wool, ore, grain or lumber. There's also a desert hex that produces no resources. As the game progresses, players use resources to build roads along the edges of these hexes and settlements or cities on the intersections where three hexes meet. Each player begins the game with two settlements and two roads.
Each player's roll of the dice causes certain hexes to produce resources, which you collect if you have a settlement on one of them. On your turn, you'll use various combinations of the resources you've acquired to build new roads and settlements, upgrade settlements to cities, or purchase development cards. The ability to trade resources with other players adds a new level of strategy and ensures that the game includes lots of interaction between players. You can also trade without worrying about other players using an unfavorable maritime trade rate. Elements including a robber piece that lets you steal from other players and a variety of development cards add intrigue to the game.
The objective of The Settlers of Catan is to be the first one who collects 10 victory points. Each settlement is worth one victory point and each city is worth two victory points. You can also earn victory points by holding the "Longest Road" card, the "Largest Army" card, or special victory point development cards.
Number of Copies
1
Library | Accession‎ No | Call No | Copy No | Edition | Location | Availability |
---|---|---|---|---|---|---|
Main | 4 | 1 | Yes |